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Job Information
MathWorks User Experience Designer in United States
User Experience Designer
Job Summary
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Job:33969-DCOL
Location: US-MA-Natick
Department:User Experience
Working under the direction of the Manager or Senior Team Lead, will be responsible for implementing user-centered design in MathWorks software products for small, self-contained projects; designing user experiences based on detailed requirements that meet user needs and product vision; understanding MathWorks’ product directions and developing design solutions; proposing design ideas based on usability testing, standard UX methodologies and technical input; using user-centered research to improve coding workflows, analyze data, build algorithms, and create applications of limited scope; assisting in design processes, from early ideas and sketches, to wireframes and prototypes, and into active development and go-live; contributing to requirements and design documents; and collaborating on low, medium and high-fidelity prototypes.
Responsibilities
Qualifications
Minimum Qualifications:
Education and Experience:
Master’s degree in Human Factors, Human Factors in Information Design, Information, Human-Computer Interaction, Engineering, Computer Science or a closely-related field (or foreign education equivalent) and no experience.
OR
Bachelor’s degree in Human Factors, Human Factors in Information Design, Information, Human-Computer Interaction, Engineering, Computer Science or a closely-related field (or foreign education equivalent) and three (3) years of experience as a User Experience Designer (or related occupation) performing UX design.
Special Requirements :
Demonstrated expertise conducting user research and usability assessments, including gathering user requirements, conducting heuristic evaluations, and interpreting and analyzing user feedback using UX methods -- surveys, A/B testing, and affinization; and performing qualitative and quantitative usability testing.
Demonstrated expertise performing high and low fidelity prototyping to inform design decisions that address user requirements using Figma according to UI design principles.
Demonstrated expertise developing user friendly visual assets, including creating and maintaining design systems and design standards.
Demonstrated expertise participating in UX content and design projects, including scoping and defining technical requirements and architecture, executing user-centric designs, and documenting design philosophy.
[Expertise may be gained during Graduate program.]